Category: Fun Stuff

Peaking behind the curtain-

Have an animation and get nommed!

We have been busy working on bringing Minecraft and Satisfactory to our services for people to hangout and play alongside one another- This task has been completed and seems to be stable, working pretty well with minimal lag or other problems. If you have issues with any of our game servers, please reach out to Riot, they are responsible for that portion of MFN. The NOC cannot help with the game servers.

We have updated our email policies again to go scorched earth on a certain provider as a whole, hopefully limiting both Adrian’s and the project’s exposure to some things that…aren’t good for her to be dealing with and that our volunteers do not need to deal with. If you have email service with us, you can request overrides for your account.

Our NOC fwoofs are slowly issuing WireGuard profiles to those who requested them. It will be a few days, but you will get your profiles by the end of next week at the latest. We are also raising our data usage limits to 800GB and traffic shaping to allow for up to 400Mbps shared networking until Jan 16th. It is Crimmus season and we know people have steam downloads to make.

DNS RPZ has been updated with more OpenNIC related domains being dropped to hopefully prevent us from being used for malware queries. This is currently a manual process that require log reviewal to keep an eye on whats going on, so it takes a bit to react as the landscape changes but we are making an effort.

We have been getting feedback from the folks who have been helping MFN/FurrIX continue onward. I am hearing what y’all have mentioned and have concerns with, we will be making some changes to how we govern our services and projects. This will be a slow and long road because I am on the road a lot this time of year and need to approve changes before they go live. But yes, the language behind a lot of our policies could be structured better and project goals could be better explained.

Thats the updates from our team, hope you fwoofs have a wonderful day.

Games Being Brought In

Our team is working to bring back some games to our network for members and guest to play. So far we have FTB Revelations and Satisfactory being hosted, and will post details shortly on how to join!

Thunder.Storm is Back

Our OS instance is back online and able to be used!

What Does MFN/FurrIX Actually Do?

I get this question a lot and usually my answer involves some kind of networking background and a bit of history as to how we got here.

This whole thing is really just a passion project that allows our team to learn about and toy with different network technologies, hosting solutions and gain a working knowledge how to tie everything together to provide our team and our users with IP transit and other little bits of hosting.

As of now, we provide the following public services:

  • Two Nameservers
  • Shared Web Hosting
  • Two Shared IPv6 Routers
  • Routed IPv6 subnets from our own network, deployed over Wireguard
  • DayZ Server
  • Two Minecraft Servers
  • 7D2D Server
  • IPv4 Site-2-Site Tunneling
  • OpenShock Instance
  • Photo Gallery
  • FiveM Server

We provide the following tools to our team internally:

  • eMail Server
  • Status Tracker
  • Hypervisor Interfaces
  • IP Address Management Console
  • Documentation Hub
  • Private VRC Stream Server
  • MQTT for Mesh Radios
  • IRC for Discussions
  • LibreNMS
  • Network Planning Tools

Our main goal is to provide networking to other hobbyist, but the project has kind of grown beyond that scope as y’all can see. From a networking perspective, our services are provided through both a /44 subnet and a /48 subnet that we obtained through an LIR. Far as we can tell using HE’s Looking Glass, our network is the second largest being announced at our data center. We also may have way more address space than we could ever hope to deploy between our two physical servers.

The funny thing is that the IPv6 side got its start from wanting to play games, including VR, remotely from anywhere in Canada. Now look where we are!

Oh yea, on our team, we have one tech (myself), a finance dragon and two support goobers on a good day. Very small team running this ship and trying to keep it alive. Something to make note is that we do not make a penny off of this project, it is kept alive and running pretty much out of spite, nicotine, beer and lots of snacks.