Category: Operations

Information about changes or proposals that affect the way our project operates.

Aedon, Phy Two, Should Be Up!

I finally got a moment to check on what was going on with the secondary physical server and it appears something triggered some kind of bug in which the network interface started resetting randomly and would come back up at 100Mbps before dying again.

I don’t see an actual reason for this in the system logs, which is very puzzling…but after a system reboot and sending a tech to look at the server’s networking cable just to be sure- it appears the box is running okay again.

This means that we will need to keep an eye on this box and make sure we catch on to future possible errors before they take the system out.

What Does MFN/FurrIX Actually Do?

I get this question a lot and usually my answer involves some kind of networking background and a bit of history as to how we got here.

This whole thing is really just a passion project that allows our team to learn about and toy with different network technologies, hosting solutions and gain a working knowledge how to tie everything together to provide our team and our users with IP transit and other little bits of hosting.

As of now, we provide the following public services:

  • Two Nameservers
  • Shared Web Hosting
  • Two Shared IPv6 Routers
  • Routed IPv6 subnets from our own network, deployed over Wireguard
  • DayZ Server
  • Two Minecraft Servers
  • 7D2D Server
  • IPv4 Site-2-Site Tunneling
  • OpenShock Instance
  • Photo Gallery
  • FiveM Server

We provide the following tools to our team internally:

  • eMail Server
  • Status Tracker
  • Hypervisor Interfaces
  • IP Address Management Console
  • Documentation Hub
  • Private VRC Stream Server
  • MQTT for Mesh Radios
  • IRC for Discussions
  • LibreNMS
  • Network Planning Tools

Our main goal is to provide networking to other hobbyist, but the project has kind of grown beyond that scope as y’all can see. From a networking perspective, our services are provided through both a /44 subnet and a /48 subnet that we obtained through an LIR. Far as we can tell using HE’s Looking Glass, our network is the second largest being announced at our data center. We also may have way more address space than we could ever hope to deploy between our two physical servers.

The funny thing is that the IPv6 side got its start from wanting to play games, including VR, remotely from anywhere in Canada. Now look where we are!

Oh yea, on our team, we have one tech (myself), a finance dragon and two support goobers on a good day. Very small team running this ship and trying to keep it alive. Something to make note is that we do not make a penny off of this project, it is kept alive and running pretty much out of spite, nicotine, beer and lots of snacks.

Changes on the way:

So, as some of you may have noticed, we have been toying around with adding the Anubis software to our web stack. This seems to have went over pretty well once we got things smoothed out with our WordPress instance. We are looking at going ahead and setting this up to sit in front of our other hosted sites as well, adding a little bit of bot protection across the sites that we host.

Something else that is being worked on is that FurrIX has been put into motion with restoring our network monitoring solution, LibreNMS. This will give our team very detailed insight to how our network is used, data usage accounting for end users, server load and more. This used to be setup, but the network migration broke a lot of it and we are having to restore it.

Something that we will be adding to the website is a page that allows our users and visitors to take a glance at our network throughput on a per router basis. Just more stats and toys for the geeks, really.

Routers Updated: Core and Catos

We have been working in the background today to slowly roll out updates across our routing gear without causing too much noticeable down time for our end users. Our Core and Catos routers are now on the latest firmware and both have monitoring setup.

Hoping to get a throughput page put on the website tomorrow for all of our routing gear, if time permits such. Still have to update the other routers first, however.